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	<title>Ghyll:Orthogonalities - Revision history</title>
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	<updated>2026-04-24T14:39:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Jcowan: Updating per &quot;Down There&quot; (apparently it's real, unless Morbus is crazy)</title>
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		<updated>2005-06-21T17:38:45Z</updated>

		<summary type="html">&lt;p&gt;Updating per &amp;quot;Down There&amp;quot; (apparently it&amp;#039;s real, unless Morbus is crazy)&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:38, 21 June 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;oog&amp;quot; style=&amp;quot;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:335px;&amp;quot;&amp;gt;As scholar and player, you '''MUST NOT''' create a new orthogonality unless existing text or phantoms already suggest its unique existence. The Encyclopedants (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new ones spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;oog&amp;quot; style=&amp;quot;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:335px;&amp;quot;&amp;gt;As scholar and player, you '''MUST NOT''' create a new orthogonality unless existing text or phantoms already suggest its unique existence. The Encyclopedants (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new ones spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;previous &lt;/del&gt;century.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;past &lt;/ins&gt;century.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Ghyll proper&amp;quot;, used herein to refer to the greater area surrounding [[Folktown]], is just one of many orthogonalities that jointly make up what he termed &amp;quot;MetaGhyll&amp;quot;, though common usage applies the term &amp;quot;Ghyll&amp;quot; to both the primary orthogonality, or &amp;quot;Ghyll proper&amp;quot;, and the entire collection of otherwise known orthogonalities. In the first year of this Encyclopedia, we &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have written &lt;/del&gt;mostly about Ghyll proper, but the [[Xurient]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is a &lt;/del&gt;separate &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;orthogonality &lt;/del&gt;of this &amp;quot;MetaGhyll&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. It is not entirely clear yet whether [[Down There]] is another orthogonality or simply mythical&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Ghyll proper&amp;quot;, used herein to refer to the greater area surrounding [[Folktown]], is just one of many orthogonalities that jointly make up what he termed &amp;quot;MetaGhyll&amp;quot;, though common usage applies the term &amp;quot;Ghyll&amp;quot; to both the primary orthogonality, or &amp;quot;Ghyll proper&amp;quot;, and the entire collection of otherwise known orthogonalities. In the first year of this Encyclopedia, we mostly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wrote &lt;/ins&gt;about Ghyll proper, but the [[Xurient]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and [[Down There]] are &lt;/ins&gt;separate &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;orthogonalities &lt;/ins&gt;of this &amp;quot;MetaGhyll&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Visualizing the Theory==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Visualizing the Theory==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;margin:auto;margin-bottom:10px;padding:0.5em;width:90%;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;margin:auto;margin-bottom:10px;padding:0.5em;width:90%;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following pictures and their captions are excerpted from [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mother_Mutton%27s_Golden_Books&lt;/del&gt;|Mother Mutton's Golden Book of Orthogonalities, Neither Orthogonal Nor Nervous, But Always Coloring Fun]]. These images purport to illustrate a four-dimensional concept in a three-dimensional space; as such, they are analogous approximations at best. For the sake of clearer understanding, the [[:Category:Encyclopedants|Encyclopedants]] have partaken in the coloring fun and colored each orthogonality for you. Seek out your nearest bookseller for your own coloring fun.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following pictures and their captions are excerpted from [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mother Mutton's Golden Books&lt;/ins&gt;|Mother Mutton's Golden Book of Orthogonalities, Neither Orthogonal Nor Nervous, But Always Coloring Fun]]. These images purport to illustrate a four-dimensional concept in a three-dimensional space; as such, they are analogous approximations at best. For the sake of clearer understanding, the [[:Category:Encyclopedants|Encyclopedants]] have partaken in the coloring fun and colored each orthogonality for you. Seek out your nearest bookseller for your own coloring fun.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]]'s theory is an application of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;four&lt;/del&gt;-dimensional geometry and, as such, impossible to visualize in three-dimensional space, nor is it easy to understand formally. What follows is an analogy that preserves the appearances of the theory rather than a strictly correct model.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]]'s theory is an application of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;multi&lt;/ins&gt;-dimensional geometry &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(at least six, maybe more, dimensions) &lt;/ins&gt;and, as such, impossible to visualize in three-dimensional space, nor is it easy to understand formally. What follows is an analogy that preserves the appearances of the theory rather than a strictly correct model.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 01.png|frame|right|&amp;quot;The three orthogonalities in this picture, named A, C, and T, intersect at a single turning point. We'll name this directional triple A-C-T, but if you prefer the triple C-A-T, so do we! Hugs!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 01.png|frame|right|&amp;quot;The three orthogonalities in this picture, named A, C, and T, intersect at a single turning point. We'll name this directional triple A-C-T, but if you prefer the triple C-A-T, so do we! Hugs!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;between the Xurient and Ghyll proper &lt;/ins&gt;(which is marked by the Pretty Impressive Fence) is. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as a whole&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, you &lt;/del&gt;cannot cross from one orthogonality to another just anywhere on an intersection line.  Rather, you must go to a ''turning point'', which is the intersection of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a directional triple such as &amp;quot;Ghyll proper&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/del&gt;Xurient&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/del&gt;Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one you are in, are roughly equal, so it may take several tries to cross over.  People tend to do so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient]]'s Pretty Impressive Fence has gates clearly marking safe turning points to other orthogonalities.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You &lt;/ins&gt;cannot cross from one orthogonality to another just anywhere on an intersection line.  Rather, you must go to a ''turning point'', which is the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;intersection&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a directional triple such as &amp;quot;Ghyll proper&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;#x2013;&lt;/ins&gt;Xurient&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;#x2013;&lt;/ins&gt;Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one you are in, are roughly equal, so it may take several tries to cross over.  People tend to do so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient]]'s Pretty Impressive Fence has gates clearly marking &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reasonably &lt;/ins&gt;safe turning points to other orthogonalities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 02.png|frame|right|&amp;quot;Another example of three orthogonalities, this time G, C, and A. That's right! Here, the turning point is G-C-A! Or A-C-G! oOOh, G-A-C! Your friends told you orthogonalities were hard! You're smarter than your friends! Hold back a superior chuckle!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 02.png|frame|right|&amp;quot;Another example of three orthogonalities, this time G, C, and A. That's right! Here, the turning point is G-C-A! Or A-C-G! oOOh, G-A-C! Your friends told you orthogonalities were hard! You're smarter than your friends! Hold back a superior chuckle!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jcowan</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27174&amp;oldid=prev</id>
		<title>Jcowan: /* Visualizing the Theory */   Copy editing</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27174&amp;oldid=prev"/>
		<updated>2005-05-31T02:55:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Visualizing the Theory: &lt;/span&gt;   Copy editing&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:55, 31 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, you cannot cross from one orthogonality to another just anywhere on an intersection line.  Rather, you must go to a ''turning point'', which is the intersection of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a directional triple such as &amp;quot;Ghyll proper-Xurient-Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one you are in, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;roughly equal, so it may take several tries to cross over.  People tend to do so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient]]'s Pretty Impressive Fence has gates clearly marking safe turning points to other orthogonalities.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, you cannot cross from one orthogonality to another just anywhere on an intersection line.  Rather, you must go to a ''turning point'', which is the intersection of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a directional triple such as &amp;quot;Ghyll proper-Xurient-Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one you are in, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;roughly equal, so it may take several tries to cross over.  People tend to do so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient]]'s Pretty Impressive Fence has gates clearly marking safe turning points to other orthogonalities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 02.png|frame|right|&amp;quot;Another example of three orthogonalities, this time G, C, and A. That's right! Here, the turning point is G-C-A! Or A-C-G! oOOh, G-A-C! Your friends told you orthogonalities were hard! You're smarter than your friends! Hold back a superior chuckle!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 02.png|frame|right|&amp;quot;Another example of three orthogonalities, this time G, C, and A. That's right! Here, the turning point is G-C-A! Or A-C-G! oOOh, G-A-C! Your friends told you orthogonalities were hard! You're smarter than your friends! Hold back a superior chuckle!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning points are rare in the central of an orthogonality, but become more common the further one goes from the center. [[Rancticirchiretic]] measured the distance between known turning points and found that they increase exponentially as one travels towards the borders - which is why, of course, exploration of these areas becomes increasingly difficult as turning off onto another orthogonality becomes ever more difficult to avoid. The outer edges of an orthogonality are very dangerous: if you cross over, there may be another turning point just a few [[inanit]]s away, or even ''inside'' your body!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning points are rare in the central &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;region &lt;/ins&gt;of an orthogonality, but become more common the further one goes from the center. [[Rancticirchiretic]] measured the distance between known turning points and found that they increase exponentially as one travels towards the borders - which is why, of course, exploration of these areas becomes increasingly difficult as turning off onto another orthogonality becomes ever more difficult to avoid. The outer edges of an orthogonality are very dangerous: if you cross over, there may be another turning point just a few [[inanit]]s away, or even ''inside'' your body!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is, technically speaking, no final outer edge to any orthogonality, but there is an ''effective'' edge based on the distance from the center which is incompatible with life.  We don't know how far away from the center this is, or even if it's the same for every orthogonality.  It is believed, however, that turning points increase uniformly in every direction, which is why Ghyll proper and the other orthogonalities can be modeled as having circular surfaces.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is, technically speaking, no final outer edge to any orthogonality, but there is an ''effective'' edge based on the distance from the center which is incompatible with life.  We don't know how far away from the center this is, or even if it's the same for every orthogonality.  It is believed, however, that turning points increase uniformly in every direction, which is why Ghyll proper and the other orthogonalities can be modeled as having circular surfaces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though [[Rancticirchiretic]] has been unable to explain why [[Pinky]] and [[Perky]] look exactly the same from every orthogonality, he has been able to provide the best available approximation of the number of safely transitionable orthogonalities, based on some complex mathematics involving the increase of repetition of turning points into orthogonalities as one approaches the border of Ghyll proper. In summary, he believes there to be a hundred and fifty orthogonalities though, of course, only twenty are significantly populated.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though [[Rancticirchiretic]] has been unable to explain why [[Pinky]] and [[Perky]] look exactly the same from every orthogonality, he has been able to provide the best available approximation of the number of safely transitionable orthogonalities, based on some complex mathematics involving the increase of repetition of turning points into orthogonalities as one approaches the border of Ghyll proper. In summary, he believes there to be a hundred and fifty orthogonalities though, of course, only twenty are significantly populated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 03.png|frame|center|&amp;quot;Remember how we said that intersections ''could'' be a straight line, but they might be curved as well? Here's an example of a curved intersection, where the orthogonality C intersects orthogonality G in a circular path. We'll throw a third orthogonality in, T, so that we have a valid turning point and thus, directional triple: T-C-G!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 03.png|frame|center|&amp;quot;Remember how we said that intersections ''could'' be a straight line, but they might be curved as well? Here's an example of a curved intersection, where the orthogonality C intersects orthogonality G in a circular path. We'll throw a third orthogonality in, T, so that we have a valid turning point and thus, directional triple: T-C-G! &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Orthogonality C isn't really funny-shaped like this; that's just the result of viewing a two-dimensional image of a three-dimensional model of a four-dimensional reality.&lt;/ins&gt;&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 04.png|frame|center|&amp;quot;Our final concept! Here, we add a fourth orthogonality, A, and suddenly, we have a total of three turning points: T-G-A (or G-A-T, etc.), C-A-G (G-A-C!), and our old friend T-C-G. There's also a fourth C-A-T turning point but, due to our petty third-dimensional limitations, we can't show it. So... which colors did ''you'' choose for your orthogonality coloring fun!? Not as nervous as you once was, are ya?&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 04.png|frame|center|&amp;quot;Our final concept! Here, we add a fourth orthogonality, A, and suddenly, we have a total of three turning points: T-G-A (or G-A-T, etc.), C-A-G (G-A-C!), and our old friend T-C-G. There's also a fourth C-A-T turning point but, due to our petty third-dimensional limitations, we can't show it. So... which colors did ''you'' choose for your orthogonality coloring fun!? Not as nervous as you once was, are ya?&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jcowan</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27173&amp;oldid=prev</id>
		<title>Morbus Iff: Minor tweaks for a larger resolution.</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27173&amp;oldid=prev"/>
		<updated>2005-05-26T14:02:49Z</updated>

		<summary type="html">&lt;p&gt;Minor tweaks for a larger resolution.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:02, 26 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]]'s theory is an application of four-dimensional geometry and, as such, impossible to visualize in three-dimensional space, nor is it easy to understand formally. What follows is an analogy that preserves the appearances of the theory rather than a strictly correct model.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]]'s theory is an application of four-dimensional geometry and, as such, impossible to visualize in three-dimensional space, nor is it easy to understand formally. What follows is an analogy that preserves the appearances of the theory rather than a strictly correct model.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:Orthogonalities 01.png|frame|right|&amp;quot;The three orthogonalities in this picture, named A, C, and T, intersect at a single turning point. We'll name this directional triple A-C-T, but if you prefer the triple C-A-T, so do we! Hugs!&amp;quot;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Image:Orthogonalities 01&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;png|frame|right|&amp;quot;The three orthogonalities in this picture&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;named A, C, and T, intersect at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;single &lt;/del&gt;turning point. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;We&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ll name this &lt;/del&gt;directional triple &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;C&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;T&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but if &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prefer the triple C-A-T&lt;/del&gt;, so do &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we! Hugs!&amp;quot;&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, you cannot cross from one orthogonality to another just anywhere on an intersection line&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Rather&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you must go to &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;turning point&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'', which is the intersection of two intersection lines&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; At these points, it is possible to transition into either of ''two&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a &lt;/ins&gt;directional triple &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as &amp;quot;Ghyll proper&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Xurient&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or remaining in the one &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are in, is roughly equal&lt;/ins&gt;, so &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it may take several tries to cross over.  People tend to &lt;/ins&gt;do &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s Pretty Impressive Fence has gates clearly marking safe turning points to other orthogonalities.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you cannot cross from one orthogonality to another just anywhere on an intersection line&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Rather, you must go to a ''turning point'&lt;/del&gt;', &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;intersection of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one &lt;/del&gt;turning point &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for each possible combination of three orthogonalities&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which creates a directional triple such as &amp;quot;Ghyll proper&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Xurient&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are in, is roughly equal, so it may take several tries to cross over.  People tend to do so at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s Pretty Impressive Fence has gates clearly marking safe turning points to other orthogonalities.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Image:Orthogonalities 02.png|frame|right|&amp;quot;Another example of three orthogonalities&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this time G, C, and A&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s right! Here&lt;/ins&gt;, the turning point &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is G-C-A! Or A-C-G! oOOh&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;G&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;C! Your friends told &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;orthogonalities were hard! You're smarter than your friends! Hold back &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;superior chuckle!&amp;quot;&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning points are rare in the central of an orthogonality, but become more common the further one goes from the center. [[Rancticirchiretic]] measured the distance between known turning points and found that they increase exponentially as one travels towards the borders - which is why, of course, exploration of these areas becomes increasingly difficult as turning off onto another orthogonality becomes ever more difficult to avoid. The outer edges of an orthogonality are very dangerous: if you cross over, there may be another turning point just a few [[inanit]]s away, or even ''inside'' your body!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning points are rare in the central of an orthogonality, but become more common the further one goes from the center. [[Rancticirchiretic]] measured the distance between known turning points and found that they increase exponentially as one travels towards the borders - which is why, of course, exploration of these areas becomes increasingly difficult as turning off onto another orthogonality becomes ever more difficult to avoid. The outer edges of an orthogonality are very dangerous: if you cross over, there may be another turning point just a few [[inanit]]s away, or even ''inside'' your body!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:Orthogonalities 02.png|frame|right|&amp;quot;Another example of three orthogonalities, this time G, C, and A. That's right! Here, the turning point is G-C-A! Or A-C-G! oOOh, G-A-C! Your friends told you orthogonalities were hard, but this is simple! You're smarter than your friends! Hold back a superior chuckle!&amp;quot;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is, technically speaking, no final outer edge to any orthogonality, but there is an ''effective'' edge based on the distance from the center which is incompatible with life.  We don't know how far away from the center this is, or even if it's the same for every orthogonality.  It is believed, however, that turning points increase uniformly in every direction, which is why Ghyll proper and the other orthogonalities can be modeled as having circular surfaces.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is, technically speaking, no final outer edge to any orthogonality, but there is an ''effective'' edge based on the distance from the center which is incompatible with life.  We don't know how far away from the center this is, or even if it's the same for every orthogonality.  It is believed, however, that turning points increase uniformly in every direction, which is why Ghyll proper and the other orthogonalities can be modeled as having circular surfaces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27172&amp;oldid=prev</id>
		<title>Morbus Iff: Endless tweaking, endless tweaking, part 2.</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27172&amp;oldid=prev"/>
		<updated>2005-05-25T22:53:23Z</updated>

		<summary type="html">&lt;p&gt;Endless tweaking, endless tweaking, part 2.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:53, 25 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Visualizing the Theory==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Visualizing the Theory==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;margin:auto;margin-bottom:10px;padding:0.5em;width:90%;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;margin:auto;margin-bottom:10px;padding:0.5em;width:90%;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following pictures and their captions are excerpted from [[Mother_Mutton%27s_Golden_Books|Mother Mutton's Golden Book of Orthogonalities, Neither Orthogonal Nor Nervous, But Always Coloring Fun]]. These images purport to illustrate a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fourth &lt;/del&gt;dimensional concept in a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;third &lt;/del&gt;dimensional space; as such, they are analogous approximations at best. For the sake of clearer understanding, the [[:Category:Encyclopedants|Encyclopedants]] have partaken in the coloring fun and colored each orthogonality for you. Seek out your nearest bookseller for your own coloring fun.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following pictures and their captions are excerpted from [[Mother_Mutton%27s_Golden_Books|Mother Mutton's Golden Book of Orthogonalities, Neither Orthogonal Nor Nervous, But Always Coloring Fun]]. These images purport to illustrate a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;four-&lt;/ins&gt;dimensional concept in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;three-&lt;/ins&gt;dimensional space; as such, they are analogous approximations at best. For the sake of clearer understanding, the [[:Category:Encyclopedants|Encyclopedants]] have partaken in the coloring fun and colored each orthogonality for you. Seek out your nearest bookseller for your own coloring fun.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]]'s theory is an application of four-dimensional geometry and, as such, impossible to visualize in three-dimensional space, nor is it easy to understand formally. What follows is an analogy that preserves the appearances of the theory rather than a strictly correct model.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]]'s theory is an application of four-dimensional geometry and, as such, impossible to visualize in three-dimensional space, nor is it easy to understand formally. What follows is an analogy that preserves the appearances of the theory rather than a strictly correct model.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 03.png|frame|center|&amp;quot;Remember how we said that intersections ''could'' be a straight line, but they might be curved as well? Here's an example of a curved intersection, where the orthogonality C intersects orthogonality G in a circular path. We'll throw a third orthogonality in, T, so that we have a valid turning point and thus, directional triple: T-C-G!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 03.png|frame|center|&amp;quot;Remember how we said that intersections ''could'' be a straight line, but they might be curved as well? Here's an example of a curved intersection, where the orthogonality C intersects orthogonality G in a circular path. We'll throw a third orthogonality in, T, so that we have a valid turning point and thus, directional triple: T-C-G!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 04.png|frame|center|&amp;quot;Our final concept! Here, we add a fourth orthogonality, A, and suddenly, we have a total of three turning points: T-G-A (or G-A-T, etc.), C-A-G (G-A-C!), and our old friend T-C-G. There's also a fourth C-A-T turning point but, due to our petty third-dimensional limitations&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;, we can't show it. So... which colors did ''you'' choose for your orthogonality coloring fun!? Not as nervous as you once was, are ya?&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 04.png|frame|center|&amp;quot;Our final concept! Here, we add a fourth orthogonality, A, and suddenly, we have a total of three turning points: T-G-A (or G-A-T, etc.), C-A-G (G-A-C!), and our old friend T-C-G. There's also a fourth C-A-T turning point but, due to our petty third-dimensional limitations, we can't show it. So... which colors did ''you'' choose for your orthogonality coloring fun!? Not as nervous as you once was, are ya?&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;--The Encyclopedants&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;--The Encyclopedants&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Encyclopedants]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Encyclopedants]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27171&amp;oldid=prev</id>
		<title>Morbus Iff: Endless tweaking, endless tweaking, part 1.</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27171&amp;oldid=prev"/>
		<updated>2005-05-25T22:49:12Z</updated>

		<summary type="html">&lt;p&gt;Endless tweaking, endless tweaking, part 1.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:49, 25 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;__TOC__&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;class=&amp;quot;oog&amp;quot; &lt;/ins&gt;style=&amp;quot;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;335px&lt;/ins&gt;;&amp;quot;&amp;gt;As scholar and player, you '''MUST NOT''' create a new orthogonality unless existing text or phantoms already suggest its unique existence. The Encyclopedants (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new ones spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;background-color:#eee;&lt;/del&gt;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;375px&lt;/del&gt;;&amp;quot;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''GAME NOTE:''' &lt;/del&gt;As scholar and player, you '''MUST NOT''' create a new orthogonality unless existing text or phantoms already suggest its unique existence. The Encyclopedants (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new ones spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Visualizing the Theory==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Visualizing the Theory==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;margin:auto;margin-bottom:10px;padding:0.5em;width:90%;&amp;quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The following pictures and their captions are excerpted from [[Mother_Mutton%27s_Golden_Books|Mother Mutton's Golden Book of Orthogonalities, Neither Orthogonal Nor Nervous, But Always Coloring Fun]]. These images purport to illustrate a fourth dimensional concept in a third dimensional space; as such, they are analogous approximations at best. For the sake of clearer understanding, the [[:Category:Encyclopedants|Encyclopedants]] have partaken in the coloring fun and colored each orthogonality for you. Seek out your nearest bookseller for your own coloring fun.&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]]'s theory is an application of four-dimensional geometry and, as such, impossible to visualize in three-dimensional space, nor is it easy to understand formally. What follows is an analogy that preserves the appearances of the theory rather than a strictly correct model.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]]'s theory is an application of four-dimensional geometry and, as such, impossible to visualize in three-dimensional space, nor is it easy to understand formally. What follows is an analogy that preserves the appearances of the theory rather than a strictly correct model.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 01.png|frame|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An example of &lt;/del&gt;a turning point &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;intersection of three orthogonalities. More examples below.&lt;/del&gt;]] However, you cannot cross from one orthogonality to another just anywhere on an intersection line.  Rather, you must go to a ''turning point'', which is the intersection of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a directional triple such as &amp;quot;Ghyll proper-Xurient-Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one you are in, is roughly equal, so it may take several tries to cross over.  People tend to do so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient]]'s Pretty Impressive Fence has gates clearly marking safe turning points to other orthogonalities.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 01.png|frame|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right|&amp;quot;The three orthogonalities in this picture, named A, C, and T, intersect at &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;single &lt;/ins&gt;turning point&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. We'll name this directional triple A-C-T, but if you prefer &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;triple C-A-T, so do we! Hugs!&amp;quot;&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, you cannot cross from one orthogonality to another just anywhere on an intersection line.  Rather, you must go to a ''turning point'', which is the intersection of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a directional triple such as &amp;quot;Ghyll proper-Xurient-Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one you are in, is roughly equal, so it may take several tries to cross over.  People tend to do so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient]]'s Pretty Impressive Fence has gates clearly marking safe turning points to other orthogonalities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning points are rare in the central of an orthogonality, but become more common the further one goes from the center. [[Rancticirchiretic]] measured the distance between known turning points and found that they increase exponentially as one travels towards the borders - which is why, of course, exploration of these areas becomes increasingly difficult as turning off onto another orthogonality becomes ever more difficult to avoid. The outer edges of an orthogonality are very dangerous: if you cross over, there may be another turning point just a few [[inanit]]s away, or even ''inside'' your body!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning points are rare in the central of an orthogonality, but become more common the further one goes from the center. [[Rancticirchiretic]] measured the distance between known turning points and found that they increase exponentially as one travels towards the borders - which is why, of course, exploration of these areas becomes increasingly difficult as turning off onto another orthogonality becomes ever more difficult to avoid. The outer edges of an orthogonality are very dangerous: if you cross over, there may be another turning point just a few [[inanit]]s away, or even ''inside'' your body!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:Orthogonalities 02.png|frame|right|&amp;quot;Another example of three orthogonalities, this time G, C, and A. That's right! Here, the turning point is G-C-A! Or A-C-G! oOOh, G-A-C! Your friends told you orthogonalities were hard, but this is simple! You're smarter than your friends! Hold back a superior chuckle!&amp;quot;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is, technically speaking, no final outer edge to any orthogonality, but there is an ''effective'' edge based on the distance from the center which is incompatible with life.  We don't know how far away from the center this is, or even if it's the same for every orthogonality.  It is believed, however, that turning points increase uniformly in every direction, which is why Ghyll proper and the other orthogonalities can be modeled as having circular surfaces.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is, technically speaking, no final outer edge to any orthogonality, but there is an ''effective'' edge based on the distance from the center which is incompatible with life.  We don't know how far away from the center this is, or even if it's the same for every orthogonality.  It is believed, however, that turning points increase uniformly in every direction, which is why Ghyll proper and the other orthogonalities can be modeled as having circular surfaces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though [[Rancticirchiretic]] has been unable to explain why [[Pinky]] and [[Perky]] look exactly the same from every orthogonality, he has been able to provide the best available approximation of the number of safely transitionable orthogonalities, based on some complex mathematics involving the increase of repetition of turning points into orthogonalities as one approaches the border of Ghyll proper. In summary, he believes there to be a hundred and fifty orthogonalities though, of course, only twenty are significantly populated.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though [[Rancticirchiretic]] has been unable to explain why [[Pinky]] and [[Perky]] look exactly the same from every orthogonality, he has been able to provide the best available approximation of the number of safely transitionable orthogonalities, based on some complex mathematics involving the increase of repetition of turning points into orthogonalities as one approaches the border of Ghyll proper. In summary, he believes there to be a hundred and fifty orthogonalities though, of course, only twenty are significantly populated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Orthogonalities in Pictures==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The following pictures and text are excerpted from [[Mother_Mutton%27s_Golden_Books|Mother Mutton's Golden Book of Orthogonalities, Neither Orthogonal Nor Nervous, But Always Coloring Fun]]. Remember: these images purport to illustrate a fourth dimensional concept in a third dimensional image; as such, they are analogous approximations at best. '''Note:''' for the sake of clearer understanding, the [[:Category:Encyclopedants|Encyclopedants]] have partaken in the coloring fun and colored each orthogonality for you. If you'd like the joy of your your own coloring, we heartily advise you to seek out your nearest bookseller.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&amp;quot;text-align:center;width:100%;&amp;quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:Orthogonalities 01.png|frame|left|&amp;quot;The three orthogonalities in this picture, named A, C, and T, intersect at a single turning point. We'll name this directional triple A-C-T, but if you prefer the triple C-A-T, so do we! Hugs!&amp;quot;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:Orthogonalities 02.png|frame|right|&amp;quot;Another example of three orthogonalities, this time G, C, and A. That's right! Here, the turning point is G-C-A! Or A-C-G! oOOh, G-A-C! Your friends told you orthogonalities were hard, but this is simple! You're smarter than your friends! Hold back a superior chuckle!&amp;quot;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 03.png|frame|center|&amp;quot;Remember how we said that intersections ''could'' be a straight line, but they might be curved as well? Here's an example of a curved intersection, where the orthogonality C intersects orthogonality G in a circular path. We'll throw a third orthogonality in, T, so that we have a valid turning point and thus, directional triple: T-C-G!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 03.png|frame|center|&amp;quot;Remember how we said that intersections ''could'' be a straight line, but they might be curved as well? Here's an example of a curved intersection, where the orthogonality C intersects orthogonality G in a circular path. We'll throw a third orthogonality in, T, so that we have a valid turning point and thus, directional triple: T-C-G!&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 04.png|frame|center|&amp;quot;Our final concept! Here, we add a fourth orthogonality, A, and suddenly, we have a total of three turning points: T-G-A (or G-A-T, etc.), C-A-G (G-A-C!), and our old friend T-C-G. There's also a fourth C-A-T turning point but, due to our petty third-dimensional limitations), we can't show it. So... which colors did ''you'' choose for your orthogonality coloring fun!? Not as nervous as you once was, are ya?&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 04.png|frame|center|&amp;quot;Our final concept! Here, we add a fourth orthogonality, A, and suddenly, we have a total of three turning points: T-G-A (or G-A-T, etc.), C-A-G (G-A-C!), and our old friend T-C-G. There's also a fourth C-A-T turning point but, due to our petty third-dimensional limitations), we can't show it. So... which colors did ''you'' choose for your orthogonality coloring fun!? Not as nervous as you once was, are ya?&amp;quot;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27170&amp;oldid=prev</id>
		<title>Jcowan: Copy editing game note</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27170&amp;oldid=prev"/>
		<updated>2005-05-25T16:23:43Z</updated>

		<summary type="html">&lt;p&gt;Copy editing game note&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:23, 25 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:375px;&amp;quot;&amp;gt;'''GAME NOTE:''' As scholar and player, you MUST NOT create new &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;orthogonalities &lt;/del&gt;unless existing text or phantoms already suggest its unique existence. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Encyclopedents &lt;/del&gt;(i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;orthogonalities &lt;/del&gt;spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:375px;&amp;quot;&amp;gt;'''GAME NOTE:''' As scholar and player, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;MUST NOT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;create &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;new &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;orthogonality &lt;/ins&gt;unless existing text or phantoms already suggest its unique existence. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Encyclopedants &lt;/ins&gt;(i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ones &lt;/ins&gt;spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jcowan</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27169&amp;oldid=prev</id>
		<title>Morbus Iff: Stupid ugly wrapping junk.</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27169&amp;oldid=prev"/>
		<updated>2005-05-25T16:21:56Z</updated>

		<summary type="html">&lt;p&gt;Stupid ugly wrapping junk.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:21, 25 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:375px;&amp;quot;&amp;gt;'''GAME NOTE:''' As &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;scholar and player, you MUST NOT create new orthogonalities unless existing text or phantoms already suggest its unique existence. The Encyclopedents (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new orthogonalities spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:375px;&amp;quot;&amp;gt;'''GAME NOTE:''' As scholar and player, you MUST NOT create new orthogonalities unless existing text or phantoms already suggest its unique existence. The Encyclopedents (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new orthogonalities spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27168&amp;oldid=prev</id>
		<title>Morbus Iff: s/MAY NOT/MUST NOT/; per the RFC terminology.</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27168&amp;oldid=prev"/>
		<updated>2005-05-25T16:21:05Z</updated>

		<summary type="html">&lt;p&gt;s/MAY NOT/MUST NOT/; per the RFC terminology.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:21, 25 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:375px;&amp;quot;&amp;gt;'''GAME NOTE:''' As a scholar and player, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;MAY &lt;/del&gt;NOT create new orthogonalities unless existing text or phantoms already suggest its unique existence. The Encyclopedents (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new orthogonalities spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:375px;&amp;quot;&amp;gt;'''GAME NOTE:''' As a scholar and player, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;MUST &lt;/ins&gt;NOT create new orthogonalities unless existing text or phantoms already suggest its unique existence. The Encyclopedents (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new orthogonalities spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27167&amp;oldid=prev</id>
		<title>Morbus Iff: Adding note that creating new ortho's are not allowed.</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27167&amp;oldid=prev"/>
		<updated>2005-05-25T16:17:59Z</updated>

		<summary type="html">&lt;p&gt;Adding note that creating new ortho&amp;#039;s are not allowed.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:17, 25 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&amp;quot;background-color:#eee;border:1px solid #ccc;float:right;margin:1em;padding:0.5em;width:375px;&amp;quot;&amp;gt;'''GAME NOTE:''' As a scholar and player, you MAY NOT create new orthogonalities unless existing text or phantoms already suggest its unique existence. The Encyclopedents (i.e., [[Special:Listadmins|the admins of the game]]) will decide when and how new orthogonalities spring into existence. This is a game balance issue.&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Rancticirchiretic]] worked on the theory of '''orthogonalities''' from shortly after his investiture as president of the [[Bureau of Forgotten Knowledge|Bureau]] until well after his retirement. It is considered the greatest scientific discovery of the previous century.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>
		
	</entry>
	<entry>
		<id>https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27166&amp;oldid=prev</id>
		<title>Jcowan: Less definite reference to gates in the PIF</title>
		<link rel="alternate" type="text/html" href="https://www.disobey.com/w/index.php?title=Ghyll:Orthogonalities&amp;diff=27166&amp;oldid=prev"/>
		<updated>2005-05-25T15:31:25Z</updated>

		<summary type="html">&lt;p&gt;Less definite reference to gates in the PIF&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:31, 25 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Let us completely ignore the third dimension and visualize the surface of Ghyll proper as a pure two-dimensional disk with its center near [[Folktown]]. Each alternative orthogonality is another disk intersecting Ghyll along some line (or possibly circle, ellipse, parabola, or hyperbola or part thereof), known as an ''intersection line''. Thus, it is not really true that the [[Xurient]] is 230 [[lele]] east of [[Egron]]; rather, the intersection line (which is marked by the Pretty Impressive Fence) is. It is believed, but not proved, that every orthogonality intersects every other orthogonality. Don't even bother trying to visualize a shape for MetaGhyll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 01.png|frame|An example of a turning point at the intersection of three orthogonalities. More examples below.]] However, you cannot cross from one orthogonality to another just anywhere on an intersection line.  Rather, you must go to a ''turning point'', which is the intersection of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a directional triple such as &amp;quot;Ghyll proper-Xurient-Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one you are in, is roughly equal, so it may take several tries to cross over.  People tend to do so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient]]'s Pretty Impressive Fence has gates clearly marking &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;safe turning points to other orthogonalities.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Orthogonalities 01.png|frame|An example of a turning point at the intersection of three orthogonalities. More examples below.]] However, you cannot cross from one orthogonality to another just anywhere on an intersection line.  Rather, you must go to a ''turning point'', which is the intersection of two intersection lines.  At these points, it is possible to transition into either of ''two'' orthogonalities. There is only one turning point for each possible combination of three orthogonalities, which creates a directional triple such as &amp;quot;Ghyll proper-Xurient-Down There&amp;quot; (a hypothetical example). The probabilities of passing into either alternative orthogonality, or remaining in the one you are in, is roughly equal, so it may take several tries to cross over.  People tend to do so at a running leap so as to minimize the possibility that different body parts end up in different orthogonalities. The [[Xurient]]'s Pretty Impressive Fence has gates clearly marking safe turning points to other orthogonalities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning points are rare in the central of an orthogonality, but become more common the further one goes from the center. [[Rancticirchiretic]] measured the distance between known turning points and found that they increase exponentially as one travels towards the borders - which is why, of course, exploration of these areas becomes increasingly difficult as turning off onto another orthogonality becomes ever more difficult to avoid. The outer edges of an orthogonality are very dangerous: if you cross over, there may be another turning point just a few [[inanit]]s away, or even ''inside'' your body!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning points are rare in the central of an orthogonality, but become more common the further one goes from the center. [[Rancticirchiretic]] measured the distance between known turning points and found that they increase exponentially as one travels towards the borders - which is why, of course, exploration of these areas becomes increasingly difficult as turning off onto another orthogonality becomes ever more difficult to avoid. The outer edges of an orthogonality are very dangerous: if you cross over, there may be another turning point just a few [[inanit]]s away, or even ''inside'' your body!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jcowan</name></author>
		
	</entry>
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