Horde Book 2: Maze of the Minotaur

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

Maze of the Minotaur is a GM's reference guide for the use of minotaurs as a full-blown race rather than a singular foe. In keeping with the aims of the Masters and Minions project, author Brian Stith has concocted five variants of minotaur for use in role-playing, along with notes on ecology, social structure, and character development for the monsters. Read more from this post.

D&D Players Fail Israeli Influence Check

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

According to Ynetnews, the Israel Defense Forces believe incoming recruits and soldiers who play Dungeons and Dragons are unfit for elite units. Eighteen-year-olds who tell recruiters they play the popular fantasy game are automatically given low security clearance because "They're detached from reality and susceptible to influence." Read more from this post.

Horde Book 1: A Swarm of Stirges

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

This book is the first in the innovative Masters and Minions series from Behemoth3. The series takes a second, closer look at monsters from the early days of D&D, and provides GMs with something much, much more than just a goofy looking critter to suck hit points from the PCs before they meet the villain. A Swarm of Stirges gives the stirge some things it has always lacked: a complete life-cycle, a place in the ecosystem, a raison d'etre. Unfortunately, Stirges is a collection of many incredibly cool ideas and one monumentally bad one. Read more from this post.

True Dungeon

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

It features a 6,000 square foot medieval village, complete with tavern. It's filled with intricate puzzles and monsters. Those who survive are rewarded for their efforts with treasure. It sold out last year at GenCon, and is scheduled to sell out again. And Wil Wheaton once played a bard who got killed by a giant spider. It could only be True Dungeon. Read more from this post.

Great Games You May Have Missed #2 - Nocturnum

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

Nocturnum is a product published by Fantasy Flight Games for use with the d20 Call of Cthulhu rules system. Weighing in at 270 pages of content, not counting credits, ads and handouts, Nocturnum truly is an epic campaign. Fans of Call of Cthulhu, both d20 and Chaosium, will not be disappointed by this masterwork. Read more from this post.

Paranoia, or Why It's Fun to Get Shot Six Times

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

When the call went out for someone to write an article about PARANOIA for Gamegrene, I immediately volunteered. Not only did I want to explain to the uninitiated exactly what makes PARANOIA a joy to play, but to repay a personal debt I owed to the game. You see, PARANOIA returned me to role-playing. Read more from this post.

A Chat With John Nephew of Atlas Games

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

Atlas Games is probably best known to gamers as the first to have a non-WOTC d20 product available for sale (John Tynes' Three Days To Kill). But there's much more to their story, from their humble beginnings in 1990 to their recent success with Ars Magica. We talked with John Nephew, the man behind the myth, about the past, the present, the future and a little bit more. Read more from this post.

I Want NPCs in My Chili

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

I've always liked NPCs. Those who know me might even say that I'm obsessed by them. There are times, it seems, that I'm more interested in NPCs than PCs. I've been known to get bogged down in describing some "off-camera" scenes involving NPC action. I've also been known to over-extend a bantering session between a PC and a NPC - sometimes the play-acting and dialog are just too good to let go, though such things may ruin the pace of a game. But, I'd also like to think those are exceptions, not the rule. And I'd like to think that my obsession with NPCs help make my games cool. Read more from this post.

Mother Blames Yu-Gi-Oh for Son's Suicide

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

Time for a throwback to days of yore, when Dungeons & Dragons books, filled with demonic imagery, bare breasts and scary-sounding spells like "Tasha's Hideous Laughter", were accused of inciting teens to suicide. A mother has blamed the CCG Yu-Gi-Oh for her son's death. Read more from this post.

To Play Or Not To Play: TimeLords

From Gamegrene.com - For The Gamer Who's Sick Of The Typical:

TimeLords: where you can design yourself. Thrust through time and space by an artifact you don't understand. To go home, you must survive long enough to learn to control the awesome forces at your disposal. But by then, would you want to go back? (A word of warning: TimeLords is a game that strives to be as realistic as possible.) Read more from this post.

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